Justin Beiber to debut an exclusive track with an in-game performance in Free Fire

The collaboration will also welcome a character called J Biebs to the Free Fire universe.

Justin Beiber to debut an exclusive track with an in-game performance in Free Fire
Image Credits: Garena

In an intriguing announcement, Garena has revealed that it will be teaming up with pop artist Justin Bieber to commemorate the fifth anniversary of Free Fire which will be themed "Reunite the World."

Players of Free Fire will have the opportunity to take part in a number of exciting in-game events and win special rewards and giveaways. On August 27, Free Fire will conduct its first-ever in-game performance from Justin Beiber as the culmination of the celebration.

Justin Beiber, the Canadian Superstar, said on the occasion: “I’m excited to partner with Garena Free Fire to have this opportunity to entertain my fans across the globe. This collaboration with Free Fire has allowed us to explore various dimensions in which we can integrate my music with games and I can’t wait for everyone to enjoy what we have worked hard on behind the scenes.”

Harold Teo, Producer of Free Fire, added: “We are excited and humbled to partner with a global icon such as Justin Bieber, whose influence in fashion and music has undoubtedly inspired many worldwide, including our Free Fire community which expresses their own creativity through battling in style. Free Fire’s 5th-anniversary celebrations will be the biggest yet and I’m sure the lineup of events we have planned will thrill our fans and players.”

(Image Credits: Garena)


In addition, Justin's character named J Biebs will be introduced in the game. Players on the OB35 Advance server could already witness the character. Meanwhile, the character's attributes and skills are already accessible on the official website. The official update should arrive in the next weeks.

J Biebs passive ability will be called Silent Sentinel. It enables all characters within a 12-meter radius of the player to use their EP to block up to 15% of impending damage. The user's EP pool will be augmented by the subtracted EP from allies. The ability will have benefits based on its level, which can be found listed below.

  • Level 1 - Allies within 6 meters can block 7% damage taken using their EP.
  • Level 2 - Allies within 8 meters can block 7% damage taken using their EP.
  • Level 3 - Allies within 8 meters can block 10% damage taken using their EP.
  • Level 4 - Allies within 10 meters can block 10% damage taken using their EP.
  • Level 5 - Allies within 10 meters can block 15% damage taken using their EP.
  • Level 6 - Allies within 12 meters can block 15% damage taken using their EP.